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SUPERSOLID is looking for employees for positions:
ux designer
ux designer
Responsibility
partner with Game Design, Product, and other stakeholders to gather requirements and define UX goals for your tasks
break down your design process into work phases, deliverables, and work estimates
ensure UX design consistency and re-use by leveraging existing UX paradigms, knowing when to establish new design conventions and patterns
partner with UI artists and developers throughout visual development and implementation. Communicate UX requirements and proactively drive UI feedback
work closely with artists and engineers to implement screen layouts, functionality and animations to a high shippable standard
plan and conduct usability tests to evaluate the effectiveness of design solutions and gather feedback for improvements
use low-fidelity design methods to produce a broad range of solutions. Share ideas for feedback, questions, feasibility, and to evaluate the pros and cons against project goals
deliver detailed documentation, wireframes, user flows, prototypes and animated pre-vis that communicate the intended player experience to communicate design requirements to the wider development team
Requirements
familiarity with all stages of development, from prototyping to supporting live games via improvements and new feature development
experience using UX tools such as Figma
experience using Unity
5+ years experience in a UX or UX/UI design role working on free to play mobile games
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