designer
Responsibility
- create high-quality detailed game design documents and prototype specifications that can be used throughout the production process
- define, maintain, and communicate the creative vision for the project to ensure a best-in-class player experience
- develop and iterate the game design through close collaboration with artists, code, and other disciplines
Show more +21 - develop strong relationships with Art, Engineering, Product, and other departments to make that vision a reality
- conduct gameplay evaluations with the team providing feedback and suggestions to help fine tune and improve the game
- track and update the progress of day-to-day tasks using the designated tracking tools
- define and drive problem-solving culture both on your design team and for the team at large
- assist with optimisation and debugging to fix the issues raised by testers
- communicate and evangelize the vision for the game upward to executive stakeholders, outward to external partners and inwards to the team
- apply best practices, production pipelines, and workflows
- guide development of features and systems to drive increased KPIs
- support the Lead Designer in any ad hoc tasks and duties
- ensure design cohesion and best practices across the team, and communicate them via documentation, presentations, and mentoring
- review and provide feedback on systems, features, and content designs and provide guidance to other leaders and designers
- high-level knowledge of creating game design documents and prototype specifications
- strong knowledge of the competitive landscape to ensure the team is developing a game that matches evolving player expectations and innovations
- partner with Production, Product Management, and Business Intelligence to ensure proper positioning of the product, and inform the vision with analytics and data
- easily able to adapt to and help create new processes or pipelines
- mentor and guide the design team on their respective career trajectories
- excellent understanding of the video game development process and production pipelines
- provide resolutions to a diverse range of complex problems with minimal assistance
- experience with games-as-a-service design methodologies and building a living game for a large community of players
- an experienced Design Lead with multiple shipped games under your belt
- A track record of implementing and improving design systems, workflows, and processes
Requirements
- have at least 1 released title, preferably having worked on the full development lifecycle in a game design position
- shipped multiple titles in a Senior or Lead Game Designer role
- attractive base salary
Show more +7 - 25 days holiday
- hybrid home/office working pattern
- attractive benefits
- 2+ years experience in the games industry
- What can we offer you?
- what can we offer you?
- reality+ is committed to equal opportunities and we encourage a broad diversity of talent to apply for our roles
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