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D3T is looking for employees for positions:
animator
animator
senior designer
receptionist
business development manager
designer
Responsibility
attend regular animation reviews and assist in both providing and implementing feedback to ensure the highest quality animations in our games
be a role model, inspiring and motivating the animation team to create world class animations
work with tech animators, tech artists and programmers to help improve workflows in the character animation pipeline for increased animation efficiency
ensure all animation work adheres to guidelines regarding naming conventions, texture layering structures, folders etc
add to our library of tutorials, documents and technical guides to improve the animation pipeline
be proactive in helping resolve technical issues and support the team with fixing bugs and finding solutions
with a deep understanding of anatomy and motion, create exceptional animations both for in-game and cinematic scenes and understand what makes a good camera composition
passion for staying up to date with latest technology and embracing new animation techniques and share knowledge with the animation team
Requirements
excellent animation skills demonstrated through show reel
experience of working within game development for at least 4 years
at least three published titles
at least two full project cycles in a Senior Animation position
effective communication and organisation skills and confident working within a multidisciplinary animation team
proven background in outsource art provision
practical and methodical approach to both technical and creative problem-solving
flexible and calm approach with the ability to adapt with change