THE THIRD FLOOR LONDON Salary

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  London
33 FOLEY STREET LONDON W1W 7TL ENGLAND
Rating of the company
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8 reviews in total

Earnings on positions in THE THIRD FLOOR LONDON

THE THIRD FLOOR LONDON is looking for employees for positions:

it technician

Working hours

  • full-time | Contract

Responsibility

  • first line IT support for our on-site and off-site users via our internal helpdesk, emails, and walk-ups
  • maintaining our public Knowledge Base and internal IT documentation, including assets and license tracking
  • provisioning/decommissioning user accounts and associated access permissions across various platforms
  • assisting with the movement of IT assets between our sites, the data centre and secure storage
  • liaising with third party vendors for support and warranty requests
  • data IO tasks, moving content in and out of our secure production network, along with pruning and moving wrapped shows to archive
  • establish and maintain a strong working relationship with the company's multiple departments, including Production, Talent, Editorial and New Business teams at the London & LA offices

Requirements

  • exceptional interpersonal communication and customer service skills
  • prior experience supporting Visual Effects and/or Games development creative artists
  • prior experience in a technology support role
  • support experience of software from Adobe, Autodesk, Avid & Foundry
  • proven ability to work calmly under pressure with accuracy, supporting users working to tight deadlines
  • prior experience supporting cloud office productivity suites
  • excellent diagnostic and problem solving skills
  • enthusiasm and an eagerness to learn

systems administrator

Responsibility

  • provide technical support to all TTFL staff, in-house and remote
  • implement and support off-site networks for teams working in studios
  • monitor and maintain company systems, network, security, server and backups
  • support and mentor junior support staff
  • work closely with IT Manager on assigned projects, implementing new tech or improving existing systems
  • work closely with Pipeline team to resolve artists issues and implement improvements
  • cover junior support if, and when, needed - Deployments, studio travel, purchases, asset management etc
  • follow strict company and departmental policies, procedure and processes

Requirements

  • A computing degree or recent related qualifications
  • experience working in a media production environment
  • two to three years’ experience in a similar environment – supporting 80-130 users
  • understanding or exposure to 3D Animation application – Autodesk, Adobe, Foundry
  • good understanding of workstation builds and performance
  • understanding of animation pipeline
  • strong troubleshooting skills
  • configuring and collecting metrics for monitoring and alerts

production supervisor

Responsibility

  • to lead and support technically challenging productions with on-set team/clients
  • oversee all aspects of Virtual Production including Mocap
  • oversee set build planning/techvis
  • communicate technical needs to production ie. the Director, DP, Sound, VFX, etc
  • prep unreal assets and layout files for motion capture and virtual camera sessions
  • clean up and accentuate mocap animation
  • consistently maintain a high standard of quality and speed
  • to work with the Technology Management team to develop & support company virtual production tools

Requirements

  • strong & proven leadership, communication and problem-solving skills and confidence with clients and managing their expectations
  • motion editing experience
  • proven ability to prioritise conflicting tasks
  • proven techvis and/or technical planning experience
  • ability to work within a team towards a common goal
  • scripting experience – Python & Mel
  • proven Virtual Production or Motion Capture experience in Feature Films or Television
  • understanding or experience with Xsens systems and software

managing director

Responsibility

  • direct reports: Heads of Departments, Management Team
  • work closely with the CEO, CSO and senior managers to review and refine the London business model to achieve consistent growth, direction and efficiencies in revenue generation

recruiter

Working hours

  • full-time

Requirements

  • previous VFX, animation or digital content industry experience in HR/Talent department
  • proficient in GSuite, ATS Systems and HRIS Systems
  • excellent communication skills, interpersonal skills, ethics, and cultural awareness
  • adaptable, confident, problem-solving aptitude and thorough knowledge of HR procedures and policies
  • highly organised, strong attention to detail and resourceful mindset
  • demonstrated history of creating/improving/leading processes that improve department efficiency
  • strong verbal and written communication skills
  • keeping up to date with employment law and the latest innovation trends in our industry

Responsibility

  • coordinates with Head of Talent , Head of Production and Casting to review contract durations, and manages contracts accordingly
  • handle all ‘Starters‘ paperwork and lead onboarding with the Talent, IT and Finance Teams
  • prep regular Reel Review sessions with Heads of Departments and Supervisors to review resumes and reels for assessment of skills, experience and knowledge concerning position requirements

it manager

Working hours

  • full-time | Permanent

Responsibility

  • management of all IT functions and services for the London studio and remote UK sites
  • lead, mentor and motivate the technical team in a positive and constructive manner
  • work with Production to review ongoing and upcoming project needs and resources
  • work with London Heads of Departments to review current and future technology needs
  • work closely with global TTF tech leads in IT, Pipeline, and Virtual Production to share knowledge and implement
  • global change
  • manage high industry security standards and lead annual company audits
  • manage studio technology budgets, working closely with the TTF London MD and Director of Technology

Requirements

  • networking protocols and services - switching, routing, VLAN management and firewalls
  • security protocols, processes, procedures and workflows - experience with security audits
  • multi-platform environment - mainly Windows with some Linux and iOS
  • asset and resource management
  • VMware vCenter
  • understanding and familiarity with Autodesk Suite, Adobe Suite, Nuke, Avid, et cetera
  • understanding Epic Unreal Engine and Perforce Helix is a strong plus

animator

Responsibility

  • create sequences of shots from storyboards and/or script pages to enhance story
  • possess a strong sense of composition, color, and animation timing
  • establish character blocking, camera positioning and animate camera movement
  • create realistic and compelling character animation following the 12 principles of animation
  • animate creatures, props, and vehicles
  • create scene lighting that complements the shot and matches the sequence
  • clean up and accentuate mocap animation
  • understand concepts that are used heavily in previs such as the creation alpha/transparency cards and animated UV's for visual effects

Requirements

  • your demo reel and breakdown should include both character and camera layout/animation to be considered
  • autodesk Maya
  • adobe After Effects
  • willingness to travel is a plus
  • PFTrack
  • autodesk Motion Builder
  • your demo reel and breakdown should include both character and camera layout/animation to be considered as well as comping and 3D tracking
  • previs Shot Creators are part of TTF’s very agile creative teams, sometimes working at various production locations for our major studio clients