SUPERMASSIVE GAMES Salary

Rating of the company
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8 reviews in total
  Eastleigh
NEW KINGS COURT TOLLGATE CHANDLER'S FORD EASTLEIGH SO53 3LG
Rating of the company
based on 0 evaluations
8 reviews in total

Earnings on positions in SUPERMASSIVE GAMES

SUPERMASSIVE GAMES is looking for employees for positions:

head of finance

Responsibility

  • monthly reporting to internal and external stakeholders
  • producing year end accounts; overseeing tax and audit processes
  • cash management, including cash forecasting and overview of payment and payroll processing
  • managing the Video Game Tax Refund credit process
  • management and development of a small finance team
  • providing financial support to production team stakeholders including reviewing commercial terms; ensuring appropriate forecasting of new and existing projects; monitoring project spend; managing sales and revenue reporting and forecasting processes

Requirements

  • strong technical accounting experience allied to a strategic business mindset
  • A very competent leader with a history of developing and managing finance teams
  • demonstrable experience in managing multiple senior level stakeholder relationships
  • good knowledge of the tax credit process
  • relevant qualifications
  • A background working within a creative industry – ideally gaming, but we will also consider applicants who have worked within TV, film, music etc

support engineer

Working hours

  • apprenticeship

Benefits

  • laptop

Responsibility

  • work alongside the team to balance and prioritise requests from the business
  • providing great value to new hires by having their PC and equipment setup in advance of start date
  • helping the team deliver a good service by having good stock levels and a tidy working environment
  • ensuring we have sufficient licenses for common apps for new hires
  • creating and maintaining documentation for common desktop processes to ensure we develop a continuity of procedures
  • working side by side with the team to ensure great support across the business is provided within Hardware and software troubleshooting to component level
  • delivering an essential service to the business by making sure that all physical hardware is asset tagged and all software is registered within our asset system

Requirements

  • familiarity with using Service Desk software
  • A great track record of desktop support experience
  • experience supporting Windows 10 and Office 365
  • knowledge of troubleshooting LAN TCP/IP networking, including wired and wireless support
  • A background in providing a complete desktop support service - installation, configuration, customisation, peripherals and other hardware and software troubleshooting

product marketing manager

Responsibility

  • develop and execute product marketing strategies to drive user acquisition and engagement
  • develop and implement comprehensive user acquisition strategies across various channels, including paid search, social media, and other performance marketing channels
  • work closely with game development teams to identify and implement features that drive user retention and monetisation
  • conduct competitive analysis and market research to identify trends and insights that inform the product and marketing decisions
  • own, manage, create and execute campaign performance to maximise return on ad spend and support all monetisation efforts
  • research, create and own the product marketing plan for our titles across mobile and GAAS models. Define product positioning, target market & player analysis, competitor analysis and the go-to-market strategy
  • develop and maintain relationships with key stakeholders both internally and with external partners and platform holders
  • track and analyse all performance and user data to inform your product development and marketing decisions

Requirements

  • minimum of 3 years experience in product marketing within a mobile gaming environment
  • strong analytical skills and experience with data analysis tools and platforms
  • experience in creating, executing and managing user acquisition, retention and monetisation strategies
  • excellent communication, presentation and product management skills
  • passion for mobile games with a deep understanding of the mobile gaming ecosystem
  • ability to work independently and collaborate effectively across variety of teams, disciplines and seniorities

it apprentice

Working hours

  • apprenticeship

Salary

  • salary

Requirements

  • 5 GCSEs grades A*-C/9-4 or equivalent
  • positive attitude
  • willingness to learn
  • desktop support
  • supporting Windows and Mac OSX
  • building and maintaining desktop build images
  • keeping abreast of the latest technologies
  • maintaining the stock cupboard

Responsibility

  • estio Training have an exciting new opportunity for an IT Apprentice with Supermassive Games, a Games Designer based in Guildford
  • as this is an apprentice position, attitude, enthusiasm and willingness to learn are more important than specific skills and experience
  • updating Tickets
  • break/Fix PC
  • setting up a new starter PC/Monitors
  • supporting clients and staff
  • assigning licences
  • we’re looking for an enthusiastic and reliable apprentice who will support the Director of IT and Facilities and the IT and Facilities team with the day-to-day running of those areas

administrator

Working hours

  • full-time | Permanent

Responsibility

  • monitoring and maintenance of the functionality, data integrity and security of the company Jira instance
  • monitoring and maintenance of the functionality, performance, data integrity and security of the company Jira instance
  • leading our Business Central service to meet business needs and improve performance
  • providing support to users with resolving Jira problems and requests
  • assisting the Production Systems Mgr. with administration tasks for Jira and linked systems
  • learning about how the company operates and configuring BC to upgrade legacy company/project accounting systems
  • build strong relationships with our user base, management & IT to provide the best support to meet their requirements
  • acting as key partner to the Finance Dept. regarding their BC requirements

Requirements

  • 1-2 years’ experience of Jira administration at mid to advanced level
  • A helpful, approachable manner, putting our users first to resolve any issues that may arise
  • solid understanding of company finance and accounting principles, with experience working in that area
  • A process-oriented mindset and responsive attitude to emergent issues
  • working knowledge of Jet Reports & Continia
  • knowledge and confidence of building a Jira project from scratch, as well as maintaining existing projects
  • strong JQL skills, knowledge of other scripting languages is highly desirable for example, Java, JavaScript or Groovy
  • automations - Where required create and maintain Jira automations to provide extended functionality for our internal custom behaviours and flows

devops engineer

Responsibility

  • designing the network model for a live service using platform tools
  • outline and document technical requirements
  • investigate to achieve availability, scalability, resiliency, and low latency of infrastructure
  • building and maintain development pipelines between internal/external groups
  • monitor platform metrics to add/remove servers as needed by service
  • actively participate, give feedback, negotiate, and consult in feature and technical design discussions
  • gather requirements from Development Team and work with Game Server Engineers to implement infrastructure to run and manage platform servers to run live service titles

Requirements

  • at least 3 years’ DevOps experience working with server network systems
  • game industry experience a plus, but not a must
  • experience with infrastructural code and services from networking, databases, telemetry, security
  • experience maintaining live game servers as a service, and understanding of networking concepts
  • experience maintaining database server
  • experience creating and maintaining development pipelines
  • experience working on projects that use Unreal Engine
  • automation of infrastructure and live support

junior designer

Responsibility

  • create the moment-to-moment flow and logic for branching narratives
  • block out game play in white-box levels
  • create compelling gameplay spaces and locations to investigate and explore
  • translate prototypes into game ready logic and iterate them to quality
  • script cinematic sequences, integrate animation data, instantiate cameras and other game elements and interactions

Requirements

  • the ability to balance and adjust game content based on feedback
  • A great portfolio of game design and game play work that speaks to our key requirements
  • A logical approach and solid problem solving skills
  • at least one year of design experience in a team, working on a published game
  • previous game or film experience working in a virtual production environment on sequences and cutscenes
  • A basic knowledge of cinematography and editing
  • quick to adapt to proprietary software, workflows, pipelines and tools
  • A passion for making games driven by stories, dark stories…

technician

Responsibility

  • monitoring and maintenance of the functionality, data integrity and security of the company Jira instance
  • providing support to users with resolving Jira problems and requests
  • assisting the Production Systems Mgr. with administration tasks for Jira and linked systems
  • user management – Adding new users, modifying existing user permissions, adding project roles, removal of expired users, maintaining licence count etc
  • raising alerts regarding potential problems with functionality or performance of the system
  • build strong relationships with our user base, management & IT to provide the best support to meet their requirements
  • QA database creation/maintenance – Consulting with internal and external QA teams to prepare projects to specification and follow best practices
  • build a strong understanding of how Jira is used within the Supermassive development process

Requirements

  • 1-2 years’ experience of Jira administration at mid to advanced level
  • A helpful, approachable manner, putting our users first to resolve any issues that may arise
  • A process-oriented mindset and responsive attitude to emergent issues
  • knowledge and confidence of building a Jira project from scratch, as well as maintaining existing projects
  • strong JQL skills, knowledge of other scripting languages is highly desirable for example, Java, JavaScript or Groovy
  • some knowledge of add-ons such as ScriptRunner, Roadmap, BigPicture, JMCF, JSU etc
  • an analytical mindset for data management and reporting, as well as practical presentation of data in easily understandable formats
  • interest and willingness to learn new tools and approaches for using Jira and its information

senior designer

Working hours

  • full-time
  • permanent

Responsibility

  • design and implement combat systems and game logic through visual scripting systems and in-house tools
  • aid in the development of compelling combat systems that scale and evolve in complexity and challenge through player progression
  • create and develop combat systems from concept to final quality in collaboration with the design team, programmers, and artists
  • create and translate prototypes into game systems and iterate them to quality
  • use and modify existing blueprints to create new gameplay
  • craft exciting and rewarding 3rd person combat encounters and experiences that compete with the best in the genre
  • support the project leads and directors whilst guiding and mentoring other designers across the team
  • aid in the fostering of a collaborative and communicative team environment

Requirements

  • previous experience in a commercially shipped 3rd person action/combat title with responsibility for combat design
  • experience of designing combat rules, enemy behaviours and skill progression systems
  • the ability to create interesting, exciting, challenging, and varied combat experiences and encounters
  • advanced sound design skills with a proven track record
  • experience scripting and level designing to accommodate combat scenarios and mechanics
  • passionate about audio
  • excellent ear and curious mind
  • A track record designing and tuning combat scenarios and associated systems

designer

Working hours

  • permanent

Language

  • english

Responsibility

  • design and implement game logic through visual scripting systems and in-house tools
  • create compelling moment to moment exploration and combat gameplay, interesting environment puzzles and progression obstacles, and captivating level layouts
  • design and implement combat systems and game logic through visual scripting systems and in-house tools
  • block out interesting gameplay in white-box levels
  • block out game play in white-box levels and then develop that to final quality in collaboration with programmers and artists
  • aid in the development of compelling combat systems that scale and evolve in complexity and challenge through player progression
  • create compelling gameplay spaces and locations to investigate, explore and survive
  • create and translate prototypes into systems and game ready logic, iterating them to quality

Requirements

  • good sound design skills
  • previous experience in a commercially shipped title with responsibility for combat design
  • previous experience in a commercially shipped title with some experience in level design
  • you have previous experience in a commercially shipped title with responsibility for the multiplayer design
  • you have previous experience in a commercially shipped title with responsibility for systems, level Design and scripting
  • passionate about dialogue with a desire to stand out against the competition
  • passionate about audio
  • experience of designing combat rules, enemy behaviours and skill progression systems

National average salary

2950 £