BULKHEAD Salary

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  Derby
SECOND FLOOR, SOUTH POINT CARDINAL SQUARE 10 NOTTINGHAM ROAD DERBY DE1 3QT ENGLAND
Rating of the company
based on 0 evaluations
3 reviews in total

Earnings on positions in BULKHEAD

BULKHEAD is looking for employees for positions:

junior designer

Responsibility

  • create user flow documentation, wireframes, and interactive prototypes in Figma
  • effectively apply colour theory and design principles to craft high fidelity & polished visual designs
  • deliver wireframes, visual mock-ups and design specs
  • import visual designs into UE5 and work within UMG to implement, test & iterate on designs
  • review implementation to ensure it matches the vision
  • use feedback from user testing to push iteration as needed
  • collaboratively work with the UI/UX and Game Design team to develop concepts

Requirements

  • A solid background and passion for UI design, you have a strong body of portfolio work
  • experience working with prototyping & graphics tools
  • A high level of fluency in current graphic design and typographical trends, with a keen eye for composition, clarity, and usability
  • experience writing Game Design Documentation
  • ability to create interactive UI materials & animations in engine
  • ability to Create interactive UI materials & animations in engine
  • great time management and organisation skills
  • experience working in engine with UE5, UMG and source control

junior designer

Responsibility

  • create user flow documentation, wireframes, and interactive prototypes in Figma
  • effectively apply colour theory and design principles to craft high fidelity & polished visual designs
  • deliver wireframes, visual mock-ups and design specs
  • import visual designs into UE5 and work within UMG to implement, test & iterate on designs
  • review implementation to ensure it matches the vision
  • use feedback from user testing to push iteration as needed
  • collaboratively work with the UI/UX and Game Design team to develop concepts

Requirements

  • A solid background and passion for UI design, you have a strong body of portfolio work
  • experience working with prototyping & graphics tools
  • A high level of fluency in current graphic design and typographical trends, with a keen eye for composition, clarity, and usability
  • experience writing Game Design Documentation
  • ability to create interactive UI materials & animations in engine
  • ability to Create interactive UI materials & animations in engine
  • great time management and organisation skills
  • experience working in engine with UE5, UMG and source control

recruitment coordinator

Working hours

  • full-time

Salary

  • salary

Responsibility

  • managing BULKHEAD's recruitment pipeline including advertisements, screening and interviews
  • offer letters, contracts and Right To Work checks for successful candidates
  • onboarding all new starters to the studio
  • manage BULKHEAD's social media posts for Recruitment
  • event attendance as a BULKHEAD representative

Requirements

  • excellent communication skills both verbal and in writing
  • ability to multitask
  • at least 1 years experience in Recruitment or HR admin
  • confident in speaking with a variety of people and be able to build effective working relationships
  • determined and resilient

senior designer

Responsibility

  • create user flow documentation, wireframes, and interactive prototypes in Figma
  • take ownership of the design of multiple major game systems
  • take ownership of major game features and drive their development from end-to-end
  • you will carry out development tasks such as implementing scripted features on systems or levels
  • effectively apply colour theory and design principles to craft high fidelity & polished visual designs
  • understand the technical constraints of the engine and the project
  • pro-actively work alongside other developers and designers to share and gather essential information and be consistent within your work
  • you will prove out new features by developing prototypes or providing accessible prototypes for the design team to experiment with

Requirements

  • expert knowledge of UE4/UE5
  • experience in designing gameplay systems and UX for console titles
  • experience and high proficiency within Unreal is essential
  • experience working with prototyping & graphics tools
  • understanding the technical constraints of the engine and project and the needs of the design team
  • the ability to work independently as well as working alongside other level designers
  • A high level of fluency in current graphic design and typographical trends, with a keen eye for composition, clarity, and usability
  • A detailed and systematic approach to design, developing and maintaining meta-game systems or game economies

recruitment manager

Working hours

  • full-time

Salary

  • salary

Responsibility

  • managing BULKHEAD's recruitment pipeline including advertisements, screening and interviews
  • offer letters, contracts and Right To Work checks for successful candidates
  • onboarding all new starters to the studio
  • manage BULKHEAD's social media posts for Recruitment
  • event attendance as a BULKHEAD representative

Requirements

  • excellent communication skills both verbal and in writing
  • ability to multitask
  • at least 1 years experience in Recruitment or HR admin
  • confident in speaking with a variety of people and be able to build effective working relationships
  • determined and resilient

senior designer

Working hours

  • full-time

Language

  • polish

Responsibility

  • create user flow documentation, wireframes, and interactive prototypes in Figma
  • take ownership of the design of multiple major game systems
  • take ownership of major game features and drive their development from end-to-end
  • implement and maintain best practices for cross play support, settings and communication
  • you will carry out development tasks such as implementing scripted features on systems or levels
  • effectively apply colour theory and design principles to craft high fidelity & polished visual designs
  • understand the technical constraints of the engine and the project
  • pro-actively work alongside other developers and designers to share and gather essential information and be consistent within your work

Requirements

  • proficient in UE4/UE5
  • expert knowledge of UE4/UE5
  • experience in designing gameplay systems and UX for console titles
  • experience and high proficiency within Unreal is essential
  • A solid background in UI design; you’ve worked on at least one commercial product for a significant period of its development
  • experience working with prototyping & graphics tools
  • understanding the technical constraints of the engine and project and the needs of the design team
  • the ability to work independently as well as working alongside other level designers

development manager

Working hours

  • full-time

hr administrator

Working hours

  • full-time

Salary

  • salary

Responsibility

  • answer all reports of sickness and manage absence requests, whilst keeping Line manger’s up to date on their people
  • maintain the day-to-day admin on Bulkhead’s HR system
  • produce reports based on the work activities our people
  • support all our new people by inducting them on their first day and during their employee journey
  • monitor attendance and identify any trends, reporting on them as requested
  • liaise with our payroll provider
  • support all our people through any type of HR meeting, taking accurate minutes and ensuring any actions are followed up and completed
  • be a point of contact for all our rewards and benefits

Requirements

  • A passion for helping others
  • excellent verbal and written communication
  • high attention to detail
  • creative problem solver
  • at least 1 year of working HR experience
  • willingness to acquire CIPD qualifications
  • the ability to be discreet, professional and approachable
  • calm under pressure

designer

Responsibility

  • take responsibility for all aspects of audio development at a Principal level
  • take responsibility for all aspects of audio development at a Lead level
  • help design major game features, levels, or areas of the game
  • contribute to the creative aspects of sound design, implementation, mixing and troubleshooting in game audio
  • understand the technical constraints of the engine, project, and the needs of the design team
  • leading a Team of UI/UX Designers and Artists of varying skill levels and experience
  • oversee the audio design and its implementation through all stages of development
  • pro-actively work alongside other developers and designers to share and gather essential information

Requirements

  • A passion for making and playing games, especially the design and technical aspects of their creation
  • multiple years of experience in audio for video games
  • experience and knowledge of Unreal is essential
  • experience in user research and focus testing
  • previous experience in AAA game design roles
  • industry experience and 1 shipped AAA title that featured a multiplayer component, worked on from beginning to end
  • experience shipping AAA games in a lead or senior audio role
  • experience in designing major gameplay systems in a shipped AAA or Indie title

animator

Responsibility

  • lead by example—setting the standard for animation quality and guiding team members through mentorship and feedback

Earnings on positions in BULKHEAD

Average salary in this position
Average salary in this position in the country
3166 £
-18%
2603 £

National average salary

2950 £

Average salary in this company

2666 £